Monday, January 26, 2009

Artist Response #1: Ground Zero: A 24 Hour Animated Movie

I think the first thing that drew me to John Cabral’s animated movie is the very bright colors that were chosen to illustrate the cartoon characters as well as the fact that it is twenty-four hours long! I didn’t believe it at first until I clicked on it and saw the time running in the top right corner, realizing that the film plays continuously in correspondence to the time it is in the real world, or “our” sense of reality.

As the viewer of animated films and movies, we are so used to there being such a limited amount of time to conveniently compress all the storylines of the story – the beginning, middle and end (along with the backgrounds, habits and emotions of the characters). However, in this film, we are subject to not only the chronological occurrences taking place, but all the stuff that we would normally miss (i.e. - animals sleeping for the actual length of time instead of just showing a screenshot of the animal sleeping and going to the next scene).

In the concept of new media, animations such as this are being used to change the way we understand the factors of time and duration through the movie format. New media has updated our way of thinking and has focused our attention more on the experience of viewing the event/s rather than the event itself.

Viewing bits and piece of this animation has inspired me to think more about the experience of taking part in the emotional connection and experience of watching film and animation. As far as future work, I would be very interested to see this type of setup involve real life people in a 24 hour duration of time. To make it less complex, maybe only one person should be viewed in this type of surveillance layout but without the “reality t.v.” format.

http://turbulence.org/Works/groundzero/index.html

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